Just keep in mind that if you move the target area too far away, they'll spend a lot of extra time traveling between the building and their work area, lowering their productivity. It's especially useful for work camps: when they've exhausted the wood and stone supply, assign them to work in a new area without having to move the building itself. Click it, and you can retarget the area of work for that building. If you click on a building, you'll see a yellow circle at the top of the building's menu. When resources are depleted you can move those buildings, but that costs labor and time, so it's better to retarget the building's work radius. Work camps will harvest trees and stones within its radius, and can clear the entire area relatively quickly. For example, if you place your hunting camp near a wooded area displaying a deer icon, those deer may become depleted over time or move elsewhere on the map. As you place hunting camps, foraging huts, and work camps you'll naturally look for areas where resources are abundant.
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